You might not need ECS
So around May of 2024, I finally got around to reading this article on lisp gamedev with ECS. It's very good and explains things really well. The author created a nice ECS system and if it fits your development style, by all means, use it and let's have more Lisp games!However, I've been fairly skeptical of the ECS idea since I first came across it however long ago. Now, to be fair I'm just a nobody with no commercially shipped games and only a few relations with people who are in or have been in the industry, but I'm not the only one who is skeptical. Check out this short article from the creator of Godot explaining why Godot isn't ECS-based.
To grossly simplify that post, and arguments made by others elsewhere, the reasons for being skeptical about ECS mostly boil down to two things:
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Hammock bye-bye
According to Amazon, I purchased my first hammock in October 2013. I've been sleeping in one since, trying out a few different types over the years or just replacing one as it wears out and gets a rip.I've sort of wanted and claimed to want my next "bed" to be a waterbed, but that should happen only after I move. Plus I'm renting and it might technically be forbidden in the contract, I don't remember...
But last month, I purchased a made-in-Japan Japanese style futon, and a small raised all-wood and slats bedframe to raise it on (about 12 inches) instead of on the floor directly. It's a twin XL for the extra length as I'm tall.
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